%USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves, The Save files are stored in: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/. Space start does not allow you to name your faction/settlement. Then it generates terrain "under" the ship impervious to damage. Please report issues on our tracker here. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. Once there, you can expand it to your hearts content. Thanks also to Sarg, who created new sprites for the space insects. As of v.0.340, Adds additional airlocks with more healthpoints if installed alongside SOS2. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. Space start might instead start you on an occupied tile on the planet. Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). You can then start a new game using this ship to continue your colonists stories on another world! If youre having difficulties getting SoS2 to work, please make sure Harmony is first in your load order, followed by Core, HugsLib, and then Save Our Ship 2. From simple a weapon being the same ID/Name. pastorismylord moved this from Highly Incompatible to Errors With RT in Mod Compatibility Jun 15, 2021. By clicking Sign up for GitHub, you agree to our terms of service and Can refuel engines by connecting them to Rimefeller buildings. Take responsibility, because it could take days for me trying to replicate it, which robs us of time on bugs we know for a fact are vanilla in SOS. Ship starts are also incompatible with "start with," "start with animal," and "start near" scenario components. Shuttle and salvage bay can stack with things, overlap, etc. Garden Vessel --- Temporary data sheet: Categories If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. Research, player faction data, and pawn relationships are all carried over. Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. If you have a related Youtube channel, enter the URL. Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? Please let me know if something fails to transfer. Usually has no problem after extensive testing, but unique storytellers may force unexpected events SOS can't control or account for. Multiple enemy ship maps should not occur normally. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! Save files are the files that store a player's progress in RimWorld. Press question mark to learn the rest of the keyboard shortcuts. Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. It is only visible to you. All rights reserved. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. This is the error i'm getting: I already did the research on this and posted it to the discord. Will cause all buttons to be off by one gizmo (launch will be select all in group.) If you encounter any errors while using RT and SoS2 that isn't fixed by setting the thread time to 60 seconds contact Sernior in RT discord or Radian Helix Media discord. Any storyteller forcing Raids at Player Home. If youd like your mods armor to count as EVA gear, simply add EVA to its apparel tags, and make sure it occupies the Overhead or Shell armor layers (for helmets and suits, respectively). It seems like the graphical aspects should be intact, it would just be some xml relatioships that would need to be remapped. Notoriety too high can spawn a null ship. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! Load Order Management. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! are there any efforts being made to create compatibility between them? Change this to only 1 line with just this: . If you liked my opinion, please reply. Initial ship design only needs 1 reactor. To do this, open the save file, and move about 1/3 down the text file. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. A Workshop Item for RimWorld By: Ratysz Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares. Androids do not require air to breathe. Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. If they refuse to learn the songs and perform the sacrifice of turmoil and strife, rend their clothes, gnash their teeth, and sing lamentations to the Blue Smoke which has abandoned them. Once youve built a basic ship and launched it into orbit, it plays a number of roles: as a (relatively) safe place to store a small amount of loot/colonists, a resource sink as you expand it into a full-fledged space station, and most importantly a launch point for orbital quests and ship battles, and a quick way to reach any spot on the planet. Stealth Vessel Civ. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Every effort has been made to ensure compatibility with other mods. Causes the pawns to break becoming unselectable, and trying to select them via the character bar will show you the world generated instead. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. I kinda want to try a legit run once but it would take ages to actually get to. RimWorld - Derelict Ship Start: Basics (Save Our Ship 2) April 30, 2021 0 Basic, step-by-step SOS2 guide for the derelict ship start. Space start map is not removed when no pawns are present. Some saved games with 700+ pawns went from 1-2TPS to 20-40TPS -Major mod compatibility improvements. Ships can now be set as empire capital, and planets can be left behind and revisited to spread your empire to the stars. An infinite number of messages will appear in the player message log. Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. Islands (the other biomes core and sub-mods are fine). I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Edit your save file and set AttackedTradeship to false. This mod is compatible with existing saves, it does not require you to start a new game. Cargo Vessel Exp. @fuchsmichael93 -- SOS2.6 is the official designation. All trademarks are property of their respective owners in the US and other countries. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. The entire previous world is compressed and stored, allowing you to revisit planets at your leisure. The Blue Smoke which animates the machine, and gives life to the screen. The class attribute should be familiar to those who know HTML. Nevertheless, I cant plan for every contingency. The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. Gameplay | Save Our Ship 2 | This mod serves as a comprehensive overhaul of spaceflight. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. Either because youve run out of challenges or because youre tired of living in the same place. Ensure you have the latest required mods and everything is in the correct order. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Getting a note about how the FAQ/Wikia helped, is rare. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. The requirements for launch are much simpler in SoS2 than in vanilla. You will see a list of
events. Delete Biomes! It can be used to do various things such as adding or remove currently active events, pawn traits and passions, and modifying skills and statistics. Keep in mind, our Discord contains multiple projects. deleting permanent wounds) or add skills and passions. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. Use right click on similar items to access them. Make sure they are connected to both the power and heat network and that you have enough heat and power capacity. You can help the Save Our Ship Wiki by expanding it . The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. Within the
section, each colony is stored as a list item if multiple colonies were present at any point during the save. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. Log in to view your list of favourite games. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . The powerful open-source mod manager from Nexus Mods. You can set those time constraints on the RT configuration. Like. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! Just like in vanilla RW: use zones or forbid doors to prevent this. With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. With this mod, any ship you launch is saved to a file. To land a ship choose a scenario, Scenario editor, edit mode, add part and click land ship. With theSave Our Ship Modany ship you launch is saved to a file. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. Please report issues on our tracker at https://docs.google.com/spreadsheets/d/10_vYUf1fI5b1u_rjUBuIMx5pw7ZW_JIaF2aEuG6h57Y/edit#gid=0. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. Some screen flickering and log spam occurs when moving the camera around on a pocket dimension map contained inside a space map. Powered by - Designed with theHueman theme, If you liked this item, please rate it up on. Larger ships are harder to launch. This is the error that spams (another one for Moody, but that's besides the point). Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. RimWorld's save files are written in XML and contain all the information about the state of the game. Put all of your pawns in space suits when in space. I really liked everything, but there was only one thing that was regrettable: the role of the rims was small. Compatibility notes IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Observe a planet tile with sensors or use a shuttle to land on a tile and settle it, then use your bridge to land your ship. To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" Parts of enemy ship stay under fog even if they shouldn't.
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