Fixed a clipping issue with Kent's schedule in Pelican Town. Juice must be collected from Keg while quest is active. We currently have 1,532 articles about the country-life RPG developed by ConcernedApe. Slightly adjusted building positions on SVE tilesheets. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. He will now give the player the correct location of the cave instead of saying it's off to the west. Fixed an issue where Penny would stalk outside Marnie's Ranch late at night after dropping Jas off from school. Hello there. Fixed a bug where players weren't receiving Susan's introduction letter. Sandy will attend festivals when players are at 5 or more hearts with her. Come back! Updated the display images on the mod page. This is for preparation of the official SDV 1.4 release. Fixed an issue where Abigail was covered by a bush when playing her flute at the mountain. Deleted a tree on the tiny island on the Mountain map to enable "easier catching of the legend fish" due to a request. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. and ?? Greenhouse tilesheets no longer have to be manually replaced. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Prismatic shards and iridium ore will no longer spawn. Vortex support has been added for SVE! Light source patches are now appended instead of replacing entries entirely. Can you learn to live off the land and turn these overgrown fields into a thriving home? However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. JojaMart no longer sells seeds out of season. Removed a cherry blossom tree and grave stones from ???. Changed the abandoned community garden event triggers, making it easier to see once conditions are met. Place them in my collection box. Hot fixed several Grandpa's Farm and IF2R greenhouse bugs introduced in SVE 1.13.3. 10-16-2020: Added shadows to the pet water bowl on IF2R. Fixed an issue where players could clip into Leah's wind turbine in her backyard. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Nothing to see here :). When giving Amethyst, it may count towards the Clint's Attempt story quest instead. This is a collaborative wiki for the mod Stardew Valley Expanded. Deep Cave spawns a modest amount of geodes and minerals. As of now, this map is broken. Overhauled Marlon's schedule. Added NPC Map Location tracking compatibility. Fixed an issue where some adventurer guild guests weren't properly placed behind Marlon's shop counter. Fixed a bug where Victor's 10 heart event triggered at 0 hearts. Gus' schedule on Tuesdays has been changed. Farmhands can now see SVE characters at festivals and marry them without crashing. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. *Lucikiel is a hidden character in the mobile game, King's Raid. Added compatibility for the More Fish mod. Removed blue moon wine from Gus' shop to avoid an exploit. It has it's own warps file in the misc downloads section. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Added a new configuration called "Remove Southern Cactuses From Desert" (default = false). if you want to use the portraits made for it, Soft requirement- works without, but pathing may be off, Optional, the mod will work with the base game, Opcional, el mod funcionara tambien con solo el juego original, Optional, if installed the mod will use the SVE version of CC ceremony event (the mod does not contain SVE romanceables), Not the main file, only grampleton fields, Follow the installation instructions with required files on the SVE mod page. -M. Rasmodius. The Wizard had incorrect frame data at the ice festival. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Fixed an issue where Scarlett claimed it was a nice day during rainy weather while working at Blue Moon Vineyard. Fixed an issue where Linus extended a void viewport during Victor's 3 heart event. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Remodeled Susan's house and Emerald Farm. Fixed an issue where farm buildings couldn't be placed on some tiles on IF2R. (Requires SVE - Furry Conversion Patch as well), Obligatorio(con todos los requerimientos del mod), Hard requirement - SMAPI will give dialogue writing errors if this is not installed, You also need all the required mods found on SVE's page. Claire will return home a little earlier from working at the theater when married to the player. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. Removed Grampleton Fields from the downloads. This recolor is available in the "Recolor Compatibility" download. Fixed an issue where farmhands couldn't access the old community garden despite meeting the conditions. Added five maps called "Enchanted Grove", "Castle Village Outpost", "Galdoran Void", ?? Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. 10-16-2020: Fixed an issue where Dusty would appear in the doghouse if other mod authors used that asset in a different map besides Pelican Town. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. It will be re-added once optimized. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. (Uploaded a quick hot fix for the IF2R horse warp issue). The new vanilla end-game weapons have the tempered galaxy weapon stats. Removed the configuration files from the SVE download, which overwrote players configurations when updating. I need 100 pieces of bone for my studies. Event dialogue has improved. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Rebalanced prices and many items now have functional stock limits. Andy has been added! 10-18-2020: Fixed an issue where grass/debris/objects glitched into the top of the IF2R greenhouse exterior. Gus now sells Grampleton Orange Chicken (unobtainable recipe) at the saloon after players have seen Sophia's 6 heart event. 10-01-2020: Fixed an issue where Gunther's events couldn't be triggered (it's fixed for real now I promise). 's questline, Grandpa's Shed questline, and Grandpa's Farm questlines. Fixed the flounder, midnight carp, and rice icons. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. 09-19-2020: Fixed several miscellaneous map glitches. Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Added "StrongerMonsters" as a configurable option (default = false). Added due to requests. George thinks no one in town cares about him. Grammar and style checked Claire's and Martin's dialogue. Fixed an issue where The "Remove Objects From Grandpas Shed" configuration didn't correctly warp players if Grandpa's Farm or IF2R weren't installed. Added better shadowing to the center wood paneling on the First Slash guild building. Added the Custom NPC Fixes framework to SVE (no longer a required download). SVE objects are added as completion requirements. Players with exisiting SVE saves may receive many letters all at once, including letters that are irrelevant. Removed zanderb14's original Immersive Farm 2 tilesheet references from IF2R. Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Fixed miscellaneous issues in several character events. Altered the time Andy's farmhouse is open. Lowered the opacity of building shadows during winter (made some buildings look like they were floating). The powerful open-source mod manager from Nexus Mods. Added a "skippable" option for most events. Added a compatibility and modder resources section on the SVE descriptions page. Lance now visits the Ginger Island Resort if married to the player. You must now manually replace the IF2R tilesheets when the Greenhouse is fixed and for IF2R map recolors. Fixed an issue where shadows and lighting glitched during the Wizard forest potion Junimo note event. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Fixed a bug where Jas and Vincent got stuck during the flower festival. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. Removed a couple static trees on the Mountain map due to requests. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. These trees blocked Sebastian from view during one of his schedules. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Fixed Sam's 10 heart event. One such issues was NPCs allowing the player easy victory in year 2+. Grampleton Fields has been removed and added to an optional download. Clint, Lewis, Demetrius, or the Wizard will ask the player to slay a random number of a specific monster. Fixed an issue where players weren't correctly warped after Lewis's year 2 town east event. Spouse room data is now loaded through Content Patcher instead of TMXL. 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Previous versions of Stardew Valley Expanded must be uninstalled completely. Fixed an issue where Claire didn't attend aerobics class during her marriage schedule if players hadn't yet constructed the theater. The Walleye is a fish that can be caught in the river (in Pelican Town or Cindersap Forest ), the mountain Lake, and the Cindersap Forest pond during Fall when it is raining. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Lamp posts didn't work correctly in the Joja variant maps. However, the allotted time for a special order decreases every day regardless of whether it has been accepted by the player or not. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. Added a new 1920x1080 HD wallpaper titled 'The Raven's Descent', found in the wallpaper downloads. Sprite Spring flower forage now slowly accumulates until the end of the week. Fixed an issue where the Galdoran theme relationship icon patched incorrectly. Balanced prices in a "certain area" on a "certain map". Fixed an issue where Lance wasn't tracked on the world map if NPC Map Locations was installed. She's a farmhand at Blue Moon Vineyard on Mondays, Tuesdays, and Wednesdays during fall. Designed new cover art: 'The Little Wizard' (1920x1080) and 'Flash's Wallpaper Suite' (3440x1440). Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Fixed a hard crash with Abigail's 14 heart event. Fixed an issue where Victor awkwardly stood behind Lance during the Luau. !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. Remastered Calico Desert. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. Player responses are now direct and reduced in size to match vanilla questions. Mail, after triggering the cutscene by entering the, Interact with the bush to the right of the playground in. This includes Grandpa's Shed, Aurora Vineyard, Enchanted Grove, and Sprite Spring. Edited the Immersive Farm 2 Remastered (IF2R) minecart system. Fixed a missing Lewis portrait in a Morris event. 's warp was covered with foliage during summer. Fixed an issue where Gunther and Susan overlapped at the saloon. Vanilla characters now act according to their personalities, including but not limited to behavior and how they talk. Adjusted the prices of several items in several shops. Simply entering the building upon removing the gated debris is now the only requirement. Removed all Octopath Traveler music from SVE to avoid copyright claims. (Framework Mod) Required for Json Assets to function. There's a lot of lore to discover. Fixed an issue where magic torches in Lance's spouse room didn't emit light. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Fixed an issue where Treyvon displayed an invisible frame during Scarlett's 6 heart event. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. There was an issue where players couldn't equip certain "things" after a certain "action". Fixed an issue where players could step out of bounds in the Grandpa's Farm woods shortcut. Fixed an issue where players could place farm buildings in out of bound areas on Grandpa's Farm. Iridium quality vegetables do not count. The island obelisk didn't correctly warp players back on Grandpa's Farm. Resampled many measures in the "Camilla's Tower" soundtrack. Temporarily disabled dynamic NPC crop growth in Pelican Town to fix the above bug. Added a quick event for Lewis outlining Community Day. icon wasn't properly displaying over Gunther's drop box. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Martin sold fall seeds during summer at JojaMart. Adjusted the Aurora Vineyard quest completion requirement. Fixed an issue where Daggerfish was missing fish pond data. Fixed an issue where Lewis clipped into a stool in the museum. Added a farm icon for Immersive Farm 2 Remastered (IF2R). Fixed various typos (mostly in Victor's events). Nerfed forage spawns. Added a new original soundtrack to the Crimson Badlands titled 'Crimson Sands'. I'd like to prove him wrong! Fixed a couple string errors in the desert. This page lists many of the secrets discovered in Stardew Valley . Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Fixed an issue where Claire and Martin sometimes didn't show up for work at the movie theater. Fixed an issue where farmhands got stuck during Sophia's 6 heart event. Updated the event guide (optional download). Added a "map unlocks" guide - located in the optional download. Changed the earthquake message on summer year 1 day 3 to an explosion. Fixed some typos in the locational messages and events. Some events are random encounters or contain big secrets. The SDV Expanded SAAT pack which holds the custom music, and so on. It can be found on the downloads page. Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. IF2R and SVE now both have their seperate packs and will activate accordingly. You found a note that reads, "Someone is waiting for you on level 100 in the, Mr. Qi awards the player with "iridium snake milk", which permanently increases. Re-added Sandy's vanilla portrait configuration. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. Added 38 new events. Removes static plants, boxes, flowers, and barrels from the IF2R greenhouse interior. Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions. Must be toggled to true before save file creation to take effect. Fixed a glitch in Sophia's house where the player could walk outside the bathroom and into the void. A rose that reminds you of the valley. Added new potions, bought from adventurer vendors after meeting certain conditions. Within a secret lock-box, you found a note with peculiar instructions. Fixed a bug where Dusty disappeared from his dog house after players watched the magical ??? Fixed a bug where question forks with 3+ answers didn't load properly and were skipped. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. Some people might be anxious to meet the new farmer. Fixed an issue where Dusty was underneath his doghouse if players had the flower valley recolor installed. Fixed an issue where Jas didn't sleep in her bed. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. Some are hidden, but not all. Fixed an issue where Caroline walked into the void. NPCs will now naturally trickle out instead of all leaving at the same time. It'll be remastered as a 2 heart event in the future. Fixed an issue where players with the New Fish mod only caught trash in SVE locations (mistake on my end). Fixed many "HasSeenEvent" syntax issues in SVE's code. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. He also visits the Adventurer's graveyard during fall. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. The Wizard no longer refers to finding an apprentice (dialogue) if Morgan is present. If players are mid-way through the questline, their materials will be lost. Added many new decorative pieces in Sophia's home. She now has a chance of visiting Ginger Island Resort once unlocked. Corrected and added map property Lua warps to the forest, backwoods, and bus stop tbin files. Default setting is false. Grammar and style checked the SVE Nexus descriptions page. (Put a. Monsters deal increased damage and some have received a small HP buff. Migrated SVE festival data from TMX to CP. Originally an orphan who was taken in by the Governor, Jeric then dreamed of living in the valley and left the city to pursue farming. Moved the Immersive Farm 2 Remastered download to the "optional" section. Fixed an issue where forage in the secret woods could spawn out of bounds. When it saw you, it fled toward town. From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. The event is triggered during sunny weather, from 6:00am to 11:50am. Added 20 entries of 10 heart dialogue for Sophia due to popular request. Alex is one of the twelve characters available to marry . 10-08-2020: Morris now notifies the player when the movie theater project is available. It can be found on the descriptions page. Can be purchased from Robin's shop. Fixed an issue where the Jenkins' Residence color and the pathing around Clint's house were inconsistent on the world map. SVE's first NPC farmer! The Wizard is creating a staff of phenomenal power. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. It has more buttons than a regular remote. They can't be gifted and don't appear on the social menu. Increased the monster part requirements for Marlon's boat unlock. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds".